Nevertheless, I had a significant interest in building things, so I decided to dive into building apps at my internship. SIMPSONS YOINK GIF WINDOWSįirstly Windows Phone (forced to), secondly iOS because I was mostly interested in developing apps for iPhones. Having a background in both design and development forms an excellent foundation for building quality apps. Today, I’m the lead of mobile development at WeTransfer, in which I’m mostly responsible for the Collect iPhone and iPad app. In my spare time, I like to write blog posts and educate on my blog called SwiftLee. Speaking at conferences is something I like, and you might even have the chance to see me doing a workshop. If you want to talk to me outside of tech, your best option is to go to a local Golf club. Although that can change in a few months, I love doing new sports, ha! 3) Have you ever considered yourself an indie developer?Īlthough I introduced myself with details, I didn’t mention RocketSim at any time. For most parts, I would say I’m not an Indie developer as I’m working full-time for WeTransfer. You could also call me an Indie Blog Posts Developer, but I’m not sure if that’s a thing -) 4) What got you started/interested in creating your own applications outside of your “normal” job? However, in my spare time, I’ve developed RocketSim, which might make me eligible to be called an Indie Dev. Several years ago, Entertainment Weekly ran an effusive review of the television show “The Simpsons.” The review’s author, Ken Tucker, singled out a particular episode as “a masterpiece of tiny, throwaway details that accumulate into a worldview.” That episode was written by Jon Vitti, who at the time was one of the show’s most talented and prolific writers.RocketSim started as a tool I needed myself. “The article quoted five jokes from the show,” Vitti told me afterward. “It was extremely flattering-except that I hadn’t written any of those jokes.” Everything Tucker quoted from the episode was actually the work of a colleague of Vitti’s named George Meyer. “That kind of thing happens to all the show’s writers all the time,” Vitti said. Then they’ll mention their two favorite lines, and both of them will be George’s.” “A show that you have the writer’s credit for will run, and the next day people will come up to you and tell you how great it was. Meyer began writing for “The Simpsons” late in 1989, a few months before the show’s première, on Fox. The credits in recent years have listed him as one of several executive producers, but no title could adequately describe his role. He has so thoroughly shaped the program that by now the comedic sensibility of “The Simpsons” could be viewed as mostly his. Mike Scully, who shares Meyer’s title and serves as the program’s “show runner,” or editor-in-chief, talked to me about Meyer not long ago in his office at Fox. “George is the best comedy writer in Hollywood,” he said. “When I first came to work here, seven years ago, he just blew me away. I had done a lot of sitcom work before, but George’s stuff was so different and so original that for a while I wondered if I wasn’t in over my head.” On other sitcoms, Scully explained, the dialogue is highly predictable, and the same kinds of setups inevitably lead to the same kinds of jokes. “The writers on those shows get to the point where they can almost write scripts in their sleep,” he said. “George completely changed my approach, and I’m a much better writer as a result. People are always asking why ‘The Simpsons’ is still so good after all these years, and, at the risk of pissing off all the other writers, I think I’d have to say that the main reason is probably George.” “The Simpsons” is now in its eleventh season on the beach last summer, I overheard my teen-age daughter and several of her friends trading favorite lines from favorite episodes, some of which dated back almost to their toddlerhood.
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