![]() ![]() Biborg wanted to compose an original music inspired by rock songs, conveying adventure, epicness and celebration.īiborg finally came out as the winner of this pitch, alongside Idomoo, a Data-driven Video Platform, able to generate up to one million videos in real time, in cinematic quality! The music was also key, since it’s crucial to create an immersive user experience. ![]() From there, we worked on mixing epic gameplay footage, premium Motion Design playing with text animations and 2D/3D elements spicing up the data. We wanted to create a real narrative, getting the players immersed into their own journey!īased on this, we aimed to stand out by creating an empowering video showcasing each Ubisoft player as a gaming hero. Since our goal was having the players watching the video until the end, the data needed to be first narrated in a fun and playful way. While the rendering time needed to be fast to keep our players engaged, we had to deliver a seamless and highly personalized experience, celebrating each Ubisoft player individually, with top-level production value (content, narrative and visuals).īefore moving on the creative vision, we worked first on the perfect narrative structure. To create awareness around the release and get the players on-board with this new adventure, Ubisoft turned to various agencies to find the perfect creative and innovative way of creating personalized videos and static infographics based on the players journey and in-game datas.įrom the three most played games to the number of headshot kills in Far Cry 5, the technical and creative solution needed to handle easily in-real-time rendering of more than 30 000 combinations based on the player’s profile. This new universal ecosystem of player services is the evolution and consolidation of the former Uplay and Ubisoft Club services, and aims at giving the best gaming environment to all players on all platforms, to enjoy their games and connect with each other whatever the device. On October 2020, Ubisoft launched Ubisoft Connect, the biggest overhaul of its player ecosystem. ![]() Would love to be able to break down my stats into publishers/developers/etc just for interest's sake.Celebrate your own personal Ubisoft journey here! It would be rad to create some kind of aggregate like this from HLTB data - as that's much more accurate (for me anyway). All the Assassin's Creed games would count for most of those 13, not to mention all the Far Cry series, plus Rainbow Six, The Division, The Crew, Rayman, Anno, Steep, For Honor, Driver, Watch Dogs, etc, etc. Ghost Recon Wildlands - 107 missions, 1469km travelled, 5446 kills Extras +1000 exclusive rewards 24050 XP Clearly these stats are messed up because it's only tracked 13 games - and a quick look at my completions shows I've played anywhere from 30-40 Ubi games. Asassin's Creed Origins - 631 assassinations. either way though: Total Time 452 hours over 13 games. I love these kind of things, but I don't think I've always connected my account when playing Ubi games, especially on consoles. ![]()
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